Sigarda does not directly contribute to any of those themes, but I chose her as the general, because she is very difficult to remove, once she is on the battlefield, and I feel that this type of creative and unusual deckbuilding is good and should be encouraged
Not having ways to interact with your opponents' graveyard is as bad as not being able to destroy artifacts when facing an Artifact deck
Heres an outline: 5-8 removal spells 4-6 card draw spells (including flashback cards) 4-6 payoffs (Sahagin, Shantotto, etc.) 2-3 other creatures (Wyvern, Ice Flan, etc.) 17 lands The deck is fairly simple to put together, and really doesnt want much outside of removal, card draw, and payoffs
Even without this extra synergy, Devastation Tide is very solid and more than worth its current $0.52 price tag
Are you looking for a trio of boosters to draft with friends